Untitled Document
 
contact us student login
  Break In!
  The Program
  Certificate Objectives
  Certificate Requirements
  Student Gallery
classes
instructors
enrollment
about

Certificate > The Game Art Certificate Program

The Sessions Game Art Certificate Program is a cutting-edge program built to your schedule and learning needs.

Each class is exciting, relevant, and challenging—and developed with projects geared to art and development processes used by leading game studios today. You'll study with outstanding instructors, getting the feedback and mentoring you need to prepare for a professional environment.

  • Complete the entire program online in 12 months or less. (Extensions available to students that need more time.)
  • Complete eight (8) classes: Four (4) Required classes and four (4) Electives. Program advisors will help you build a learning path that meets your goals.
  • Required classes focus on modeling, texturing, animation, color and lighting.
  • Electives broaden your skills in game design, digital imaging, digital photography, fine arts, and 2D and 3D design.

Maya Basics
Taught by Nathaniel Stein

If you're looking to create video game artwork, look no farther Autodesk Maya. Maya combines powerful tools for the major areas in 3D content creation: modeling, animation, texturing, and rendering. Many of today's top video games are created in Maya, from characters, to models, levels ... more

 

Tiling Textures
Taught by Todd Gantzler

Tiling textures, the design of repeated textures for 3D environments, is an essential part of any game artist's job. So essential is the task, any game artist who is new on the block is likely to spend the majority of his or her time creating tiling textures ... more

 

Game Lighting and Color
Taught by Jesse Brophy

Lightness and darkness are constantly battling for their place in the world. Who'll win? As a lighting artist, you decide. A mastery of lighting and color is the mark of the true game art professional. Lighting can set the mood in a dungeon, help a player notice a hidden power-up, make a character look menacing ... more

 

Character Animation
Taught by Cristin McKee

Ready to put your creativity in motion? Learn how to apply the classic principles of character animation to 3D models using Autodesk Maya. In six hands-on lessons, character animation phenom Cristin McKee guides you through 14 principles of animation ranging from squash and stretch and anticipated movement to the expression of personality and thought. ... more

 

Certificate students must complete four (4) of the electives listed below. Electives may be selected from any area of concentration. Students may choose to take all electives from a single concentration for a more focused career path.

Game Art Concentration
 

Character Setup and Rigging
Taught by Todd Gantzler

Game characters like Lara Croft are among the most looked-at art in video games. And why? It's because they're properly set up and convincingly animated.... more

 

Intro to Game Development
Authored by Steve Kalning, taught by Jesse Brophy

Want to work in the game industry? Great news, it's a fast-expanding field where employers are always looking for talented artists and designers ... more

 

Game Analysis And Criticism
Taught by Alex Jimenez

Video games rely on critics for their success. Between any game developer and the waiting public is an army of analysts writing magazine reviews, game site posts, peer reviews, ESRB ratings, even judicial opinions, you name it ... more

 

History of Video Games
Authored by Steve Kalning, taught by Todd Gantzler

Anyone seeking a career in the game industry should take some time to study how it evolved. Video games have come a long way in just 30 years ... more

 
Digital Imaging Concentration
 

Photoshop Basics
Taught by Taz Tally or Donald Gambino

Get a thorough grounding in Adobe Photoshop, the premiere digital imaging program for graphics and digital designers ... more

 

Photoshop Advanced
Taught by Matt Kloskowski

Take your Photoshop skills to the next level by mastering Photoshop's advanced features. Students explore professional approaches ... more

 

Photo Retouching
Taught by Ken Milburn

Learn techniques for removing, correcting and manipulating photographic flubs or flaws using Photoshop ... more

 
Digital Photography/Video Concentration
 

Digital Photography I
Taught by Stephen Voss

Explore the interaction of photography techniques and environmental factors to create powerful digital images ... more

 

Digital Photography II
Taught by Ken Milburn

Take your digital photography artistry to a higher level. Students explore advanced photography techniques and approaches to composition ... more

 

Digital Video Editing I
Taught by Caspar Stracke

Learn the art and craft of editing videos from two award-winning filmmakers. The course explores techniques that can be applied ... more

 

Digital Photography using Camera Raw
Taught by Ken Milburn

Are you getting the most out of your digital photographs? If you're not using your camera's RAW format—and Adobe Photoshop's Camera Raw feature—you're missing a whole world of picture quality ... more

 
3D Design Concentration
 

SketchUp Basics
Taught by Jim Dodson

In this 3-lesson course, you'll learn how to draw two-dimensional shapes and how to bring them to life in 3D ... more

 

SketchUp Intermediate
Taught by Jim Dodson

In this 3-lesson course, you'll build on the skills for creating 3D objects developed in SketchUp Basics and learn how to use groups and components ... more

 

SketchUp Advanced
Taught by Jim Dodson

This three-lesson course focuses on the tools you'll need to work professionally with SketchUp, starting with importing from other common programs, like AutoCAD ... more

 
Fine Arts Concentration
 

History of Art
Taught by Carolina Caycedo

In this 6-lesson course, you'll build a foundation in art history and gain a deep understanding of art and the artists who create it ... more

 

Figure Drawing
Taught by Jordon Schranz

In this six-lesson course, learn how to make your figure drawings come to life. Following traditional methods ... more

 
2D Design Concentration
 

Color Theory
Taught by Piper Nilsson or Yeean Loh

Focus on developing appropriate color systems for graphic design projects ... more

 

Design and Composition
Taught by Piper Nilsson or Andrew Shalat

Discover the principles of effective composition in print design and advertising ... more

 
 
 
Live chat by Boldchat
 

 

 
moreInfo
 

 

 
moreInfo
 

 

 
download catalogue
Request Catalogue
Questions for advisor:
First Name *
Last Name *
Email Address *
Phone Number *
 
 
 

 

home | sitemap | bulletin | catalogue

© Copyright 2008 Sessions Online School of Design. (Privacy Policy) All rights reserved.
Reproduction in whole or in part without permission is prohibited.