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Classes > Coming Soon

The Sessions Game Art program is constantly growing, with new game art courses being added to roster in the Summer of 2008.

With a flexible program structure, Sessions Game Art students can take advantage of new courses as they are released. Program graduates also enjoy significant tuition discounts on any new course offered.

Bookmark this page to check details and release dates.

In Development:
Maya Advanced
with Nathaniel Stein

Take your Maya skill to another level in this advanced modeling course. You'll learn how to apply different modeling strategies to characters, how to work with character rigs, do basic character animation, create different kinds of cycles, and build a dynamic cutscene.

Environment Design
with Michael Casalino
Learn to develop and texture 3D environments using Maya. In this advanced course, you'll explore the different steps in the production cycle for designing an environment for a level. Topics include developing a concept, basic modeling and texturing, detail modeling and texturing, and level lighting.
 
Got a question? Contact our Admissions Advisors directly via email at  admissions@sessions.edu or call (800) 258-4115 or (212) 239-3080.
 
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Game industry pro Nat Stein talks about the path to Maya mastery.

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