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About > Mission

The Sessions School of Game Art, established in 2007,  is an innovative school developed by Sessions Online School of Design. Based in New York City and founded in 1997, Sessions is the leading online school in the creative visual arts, serving courses and programs to over 20,000 students from all over the world.

The mission of Sessions School of Game Art is to give you the skills and the portfolio to break into the game industry as a game artist. To get your start, you'll need at a minimum:

  • A foundation in technical and artistic skills
  • Experience working on challenging projects
  • The ability to work creatively with others
  • A portfolio reel of high quality work samples
  • Read more on what it takes

The Sessions Game Art program is structured with these goals in mind. Your success is our objective.

Our Game Art Faculty, stacked with top industry talent, has designed a program with the most engaging, challenging, and portfolio-building classes available. Our Advisory Board of senior game artists and designers ensures our curriculum constantly evolves with the fastest-moving industry on the planet.

The convenience of Internet-based programs means you can learn 3D modeling, texturing, and animating whenever your creative urge starts to itch.

All Sessions classes and programs are accredited by the Middle States Commission on Secondary Schools (Regional Accreditation) and the Distance Education and Training Council (National Accreditation). Sessions is also licensed by the New York State Board of Education. See full details on accreditation.

 

 
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